Supergenius

SuperGenius makes video games look and play better. Our studio is made up of experienced teams specializing in the 5 primary disciplines of game art: Concepts, Animation, Characters, Environments, and VFX.

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The kinds of projects we do best are the hard ones.

We like projects that people don’t think can be sent out of house. Projects that require a team to work with proprietary tools. Stylized projects that require a team who “gets it.” Realtime and prerendered Cinematics that need real cinematography, believable acting and a compelling story. Big Multidiscipline projects with teams of Concept Artists, Animators, Modelers and VFX Artists, all working under a singular creative vision.

Our projects are the ones that require a team of experienced artists who know how games work. Our projects are the ones our clients care deeply about. Our projects are too important to leave in anyone’s hands but the best.

 
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Forge

Forge is the product of three specialty studios: Dark Vale Games, Digital Confectioners and SuperGenius. It's one of our finest examples of our ability to direct and produce the entire spectrum of game art.

 
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Tales of Monkey Island

We had 17 animators total on this project who collectively contributed over a thousand hours of their time. We had a very short time to finish a lot of animation, but we did it, solidifying SuperGenius as Telltale Game’s most-trusted external partner.

 
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Marvel Super Hero Squad Online

We’ve been working on Super Hero Squad Online for so long that we feel a deep connection to it – as if it were our very own. It's charming, bouncy, stretchy, wonky, incredibly fun.